Progress Checklist: What Still Needs To Be Done


  • World Map
  • Town Maps
  • Dungeon Maps
  • Dialog
  • Meme Dialog
  • Airship
  • River Travel
  • Ocean Travel
  • Physical Combat
  • Escape Mechanics << they work, but not as 1987 did... which was glitched beyond all belief
  • Monster Escape Mechanics << works numerically, but it is not as precise as I would like
  • Post-Battle Status Reordering
  • Marking Unescapable Fights
  • Magic Level System 
  • Magic Combat << it is FINALLY finished
  • Exit Spell
  • Warp Spell << this needs *way* more testing, but it does work the way I intend
  • Magic Recovery
  • Leveling System << Redone from scratch, and WAY simpler
  • Class Change << ended up being much more frustrating than you'd think, but 100% finished
  • Magic Shops << not my ideal, but it works really, really well
  • Other Shops
  • Chests and Treasure
  • Weapons Data
  • Weapon Allowances
  • Armor Data
  • Armor Allowances
  • Items
  • Status Screen
  • Status Ailments << poison/stone, status are listed as "elementals" so need to rework these for consistency sometime
  • Elemental Weakness/Resistances 
  • Monsters
  • Monster Abilities << implemented, working, but not using the "correct" order that 1987 uses
  • Monster Spells << implemented, working, but not using the "correct" order that 1987 uses
  • Meme Mode Cutscenes (7 done, I may do more)
  • Monster Resistances << implemented and very working, but not using the "correct" method that 1987 uses
  • World Map RNG Encounters
  • Dungeon RNG Encounters (1,137 encounters... all done)
  • Fixed Encounters (15 bosses, 79 encounters)
  • Since I updated plug-ins, REDO ALL OF THE SETTINGS REEEEEEEEEEEE << I think I got it all

World map's RNG Encounters - done!


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