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Devlog
Memeal Mantasy Wun
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Devlog
Spell Shops Redone
July 14, 2023
by
misterprmiller
Thanks to Visustella for coming out with a Skill Shop plugin. I redid all the shops with the plugin, and it is SO much cleaner in the code...
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Fystic Quest Remake? was released!
February 25, 2023
by
misterprmiller
Remake? CLICK HERE TO GO TO THE GAME PAGE Released for PC and MAC on February 25th, 2023 As always, this game is 100% free. There will be bugs and updates, but the game is playable and in great shape...
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The Memeal Mantasy story continues...
August 06, 2021
by
misterprmiller
Playable Demo Available The Memeal Mantasy story continues...
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The Combat Code
August 06, 2021
by
misterprmiller
Well, I never did get around to doing a lot of the technical discussion, so in case anyone is wondering how damage works... here's the entire code for the combat system. :) Mind you, I said that the s...
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Pravoka
August 06, 2021
by
misterprmiller
Just thought I would mention that there is a benefit to talking to all the bats, and after you progress through the story to the elementals, you could keep visiting Pravoka... ... for those who have b...
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Mobile Controls
June 30, 2021
by
misterprmiller
I haven't tested it extensively, but there are now mobile controls - meaning Memeal Mantasy Wun should be playable on phone browsers. :D EDIT: Removed the mobile controls. They weren't good, in my exp...
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How A Game Over Screen Causes Mental Breakdown
June 12, 2021
by
misterprmiller
I just updated the game again and finished my playthrough on the version for the web browser. I may be a bit hyperbolic in my titling, but this took me two months to get right. I am happy that the gam...
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Need some hand holding?
June 09, 2021
by
misterprmiller
This is a classic JRPG in the vein and style of one from 1987... so, there isn't much hand-holding. This isn't a hallway like Final Fantasy XIII - you need to look around. Maybe you have absolutely no...
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Combat Revised... again.
June 08, 2021
by
misterprmiller
Whew, okay. There is a reason I have not posted the damage algorithms post-mortem, and that is because I keep finding and fixing damage algorithm problems, as well as making optimizations based on new...
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New Main Menu
June 05, 2021
by
misterprmiller
Hey all, While I'm working on my *new* project, I am happy to report that I am updating Wun as I discover new things. So the main menu has now been re-organized, all for the sake of making sure that y...
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What is currently unfinished...
May 22, 2021
by
misterprmiller
Special thanks go to AstralEsper for their excellent game-mechanics document. This project wouldn't have been possible without your written contributions and explanations. You're also credited incorre...
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Final version launch. It's done. Stick a fork in it.
May 22, 2021
by
misterprmiller
1
#final, #wun, #memeal mantasy
Final Version 1.0 With only three major bullets left on the post-beta checklist, it is time to consider the obvious: Memeal Mantasy Wun has reached full version maturity. My benchmark for completion w...
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Project Checklist: Post-Beta Edition
May 14, 2021
by
misterprmiller
IT WILL NOT BE PERFECT FOR THE TIME BEING Things that are brought to my attention will be put here as I find them or think of them or hear about them... assuming anyone plays it. LOL Think of this pag...
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Beta Released and READY FOR DOWNLOAD
May 13, 2021
by
misterprmiller
SO MUCH WORK STILL TO DO And yet, it is not that much, at the same time. The game is in a very, very playable form now, and will work from start to finish. I actually believe Fystic Quest was less fin...
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Progress Checklist: What Still Needs To Be Done
March 17, 2021
by
misterprmiller
1
World Map Town Maps Dungeon Maps Dialog Meme Dialog Airship River Travel Ocean Travel Physical Combat Escape Mechanics << they work, but not as 1987 did... which was glitched beyond all belief Monster...
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